Factsheet

Developer:
Gamistry
Based in Amsterdam,The Netherlands

Release date:
TBA

Platforms:
TBA

Website:
gamistrygames.com

Regular Price:

TBA

Description

The lovably silly and acrobatically gifted chameleon Munch is back, this time finding himself stranded on a island with other funny little critters, and a couple of ominous monsters. Explore this mysterious world and make the most of his abilities: latching onto various flowers to navigate the 2D platforming environments and changing color to solve puzzles using these flowers. He also gains a wide range of new skills to help his new-found friends, a funny tribe of living plants called Leaflets. Fight their enemies, by lunging towards them with your tongue, dashing over land or through the air, and bodyslam yourself into the fray.

History

Munch Time 2 is the multi-platform sequel to Gamistry's 2012 iOS/Android game Munch Time, expanding the game's previous universe into the metroidvania genre on mobile, pc and console. In 2012 we released Munch Time on iOS a 3-star puzzle platformer for iOS, which got a Game of the Week feature on iOS worldwide. Afterwards we developed Gold Diggers and Scrap Tank, but we always had a desire to restart development on our little green friend. We feel the time is right and are upgrading and adding a lot of features to give it more spice than the original, while staying true to its core. Munch Time 2 is still in development and a release is planned on console and mobile in 2015.

Features

  • Dynamic Combat with multiple skills, enemies and boss-fights
  • Open World Exploration
  • Leveling system with upgradable skills
  • Diverse Platformer combined with the Metroidvania genre
  • Intriguing Puzzles integrated in a vast world
  • Solid Platformer controls tweaked to perfection for mobile and console compatibility

Videos

Munch Time 2 - Announcement Teaser YouTube

Screenshots

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Awards & Recognition

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      About Gamistry

      Boilerplate
      New, Fun, Intuitive! These are some of the keywords that describe our focus when we develop our games.

      More information
      More information on Gamistry, our logo & relevant media are available here.

      Munch Time 2 Credits

      Alex Kentie
      Game Design, Artwork

      Aaron Oostdijk
      programming

      Ka Wai Cheung
      Artwork, Quality Assurance

      Djégo Ibanez
      Level Design, Quality Assurance

      Laurence Candel
      Programming, Quality Assurance

      Bart Delissen
      Composer/Music

      Arjen Schut
      Sound Effects

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks